If you are interested in leveraging AR’s capabilities and building apps for iOS then you are at the right place. The possibilities seemed endless and now a few years later, the tech has matured into a very stable platform and there are at least a hundred million apple devices out there which are AR capable. When Augmented Reality was introduced to the masses in 2017 by apple through iOS 11, in the form of ARKit, it was the largest AR capable platform in the world with a few millions of iPhones and iPads supporting it. The purpose of this tutorial is to help you understand the fundamentals of ARKit and Augmented Reality, we use Unity – a cross-platform and simply amazing game engine to build out an ARKit app.
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